Independent game studio · the playful side of Aidenn Arts

Two games on the workbench.

Aidenn Games makes mobile games the way you make an object: by hand, piece by piece. Scenery, characters, interfaces: all drawn in code. Two titles are being made right now.

Tap a phone to step into its game.

The studio

A workshop, not a factory.

Aidenn Games was born next to Aidenn Arts and shares its idea: handmade pieces, finished with care. Here, the material is code.

  • Drawn in code

    Scenery, characters and interiors are drawn by the program, line by line. They stay sharp on every screen.

  • Made for your phone

    Android first, in portrait. A game fits into a coffee break, or into a whole evening.

  • Four languages

    French, English, Spanish and Portuguese from the very first version. The game picks your phone’s language.

  • Played before it’s published

    Both games are in testing. Download links will appear here when they come out.

  • In development
  • Android
  • FR · EN · ES · PT

Banking Empire

Tap the coin. Watch the money fly. Build your empire.

A management game at your fingertips. At the teller, every coin you tap flies up to your account; you invest it in businesses that earn every second, and your reputation opens the city’s tiers one by one, from the log cabin all the way to the spaceport.

  • Five tiers, twenty-seven businesses

    The village, the district, downtown, the financial district, the spaceport: from the vegetable garden to the shopping tower.

  • Step inside every business

    Upgrade it, hire its staff, and visit it by day, in the evening or at night.

  • A real bank behind you

    The banker upgrades what you tap, from coins to gold bars. The agency gives you boosts, and the vault keeps your earnings while you’re away.

  • And after Earth?

    Build the spaceport stage by stage, then leave to colonize a planet, with a brand-new currency.

  • In development
  • Android · browser
  • FR · EN · ES · PT

Puzzle Sprint

Twelve trials. Three lives. One fuse each time.

Every trial has its bomb, and its fuse starts burning the moment you launch it — with time, and faster with every mistake. When the fuse runs out, the bomb goes off: one life down. Win, and the trial pays more the more fuse you have left.

  1. 01

    You light it

    Nothing burns until you press START. You’re the one who lights the fuse.

  2. 02

    Every mistake burns the fuse

    It burns down over time, and every mistake takes a chunk off.

  3. 03

    You set the stakes

    Every ten levels, pick one card out of three: harder pays more, safer pays less.

The twelve trials

  • HoopsSink every basket
  • TypingType the words
  • NailsHammer them all down
  • PairsFind the matching pairs
  • FocusFind the picture
  • FliesSwat them all
  • CrossingCross without getting hit
  • SnakeReach the hole
  • BalanceEven out the scales
  • LightGuide the beam to the vessel
  • Slot machineLine up three matching symbols
  • Mini golfSink the ball in the hole

Daily mission · play any trial on its own in Mini-games mode · no account, no sign-up